A new Explorer window should pop up with the SDK directory. Then go to the Local Files Tab, and click on Browse Local Files. It's about 40GBs, so be prepared to make room for the program.Īfter downloading, you can check where the X2 SDK downloaded, by going to Library > Tools while in Steam, and right clicking "XCOM 2 Development Tools" > Properties. In Steam, go to Library > Tools, and find "XCOM 2 Development Tools". People have been asking this question a lot lately (especially in the Steam Workshop Discussion), and I wanted to make this tutorial for newcomers that want to mod XCOM 2 but can't get the SDK to work, since the latest patches made the process a little more convoluted. r/Xcom2StargateModding for discussing Stargate mods and development. No requests for NSFW mods, and please tag NSFW mods as NSFW mods. Try to keep mod request posts within the bounds of developer talk and discussion. Unreal 3.5 Editor (this will be the meat and crux of your modding needs)ĥ0 GB of Assets on top of the 45 GB game - includes animations, textures, doodads etc.ĭo not downvote posts on the basis of opinion. Want to read only a specific topic? Click a button below! Go into steam, select Library", select "Tools" under the "Library" Menu, then find and install the XCOM 2 SDK. We try to discuss the technical side of modding that being said, mod requests are welcome.ĭiscord Server Invite We have a wiki! Go read through it for tutorials, and if you want to share something, feel free to edit. Just a place for discussion of development and creation of mods in XCOM2.
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